fellpool: (Action; young genius of Heraldry)
Leon D.S. Geeste ([personal profile] fellpool) wrote2012-02-03 02:21 pm
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ooc: Elemental weaponsmithing (in progress)

Please feel free to comment below if you have any questions! Something like this feels like it might need an FAQ.



Element Recommended Weapon Types (examples) Effect Required Material Work Time
Fire Pierce weapons (spears, rapiers)

Blunt weapons (maces, hammers, gloves)
Slash weapons - Deeper cut, cauterizes wound

Pierce weapons - Deeper penetration, cauterizes wound

Blunt weapons - (Ruby) First degree burn to impact area

Blunt weapons - (Star Ruby) Second degree superficial burn to impact area
Ruby (weak, common),
Star Ruby (strong, uncommon)
??
Ice Pierce weapons (spears, rapiers) Slash weapons - Deeper cut, first degree frostbite along skin

Pierce weapons - Deeper penetration, causes cold numbness if struck by tip

Blunt weapons - First degree frostbite to impact area
Sapphire (common) ??
Wind Slash weapons (swords, knives)

Projectile weapons (boomerangs, shuriken)
Slash weapons - Deeper cut, extended reach (approx. three-inch wind aura)

Pierce weapons - Deeper penetration

Blunt weapons - Negates air friction (easier to attack, slight increase in impact damage)

Projectile weapons - Increased range, easier to attain max velocity
Green Beryl (common) ??
Lightning Slash weapons (swords, knives)

Pierce weapons (spears, rapiers)
Slash weapons - Very temporary (five seconds with Diamond, twenty seconds with Rainbow Diamond) muscle paralysis to wound, chance of microshock electrocution if left embedded

Pierce weapons - Very temporary (five seconds with Diamond, twenty seconds with Rainbow Diamond) muscle paralysis to wound, chance of microshock electrocution if left embedded

Blunt weapons - Temporary (one minute with Diamond, two minutes with Rainbow Diamond) muscle paralysis to impact area
Diamond (weak, common),
Rainbow Diamond (strong, uncommon)
??
Earth Blunt weapons (maces, hammers, gloves) Slash weapons - 1.5x impact damage without extra carry weight

Pierce weapons - 1.25x impact damage wthout extra carry weight

Blunt weapons - 2x impact damage without extra carry weight
Orichalcum (uncommon) ??