Entry tags:
ooc: Elemental weaponsmithing (in progress)
Please feel free to comment below if you have any questions! Something like this feels like it might need an FAQ.
Element | Recommended Weapon Types (examples) | Effect | Required Material | Work Time |
Fire | Pierce weapons (spears, rapiers)
Blunt weapons (maces, hammers, gloves) |
Slash weapons - Deeper cut, cauterizes wound
Pierce weapons - Deeper penetration, cauterizes wound Blunt weapons - (Ruby) First degree burn to impact area Blunt weapons - (Star Ruby) Second degree superficial burn to impact area |
Ruby (weak, common), Star Ruby (strong, uncommon) |
?? |
Ice | Pierce weapons (spears, rapiers) | Slash weapons - Deeper cut, first degree frostbite along skin
Pierce weapons - Deeper penetration, causes cold numbness if struck by tip Blunt weapons - First degree frostbite to impact area |
Sapphire (common) | ?? |
Wind | Slash weapons (swords, knives)
Projectile weapons (boomerangs, shuriken) |
Slash weapons - Deeper cut, extended reach (approx. three-inch wind aura)
Pierce weapons - Deeper penetration Blunt weapons - Negates air friction (easier to attack, slight increase in impact damage) Projectile weapons - Increased range, easier to attain max velocity | Green Beryl (common) | ?? |
Lightning | Slash weapons (swords, knives)
Pierce weapons (spears, rapiers) |
Slash weapons - Very temporary (five seconds with Diamond, twenty seconds with Rainbow Diamond) muscle paralysis to wound, chance of microshock electrocution if left embedded
Pierce weapons - Very temporary (five seconds with Diamond, twenty seconds with Rainbow Diamond) muscle paralysis to wound, chance of microshock electrocution if left embedded Blunt weapons - Temporary (one minute with Diamond, two minutes with Rainbow Diamond) muscle paralysis to impact area |
Diamond (weak, common), Rainbow Diamond (strong, uncommon) |
?? |
Earth | Blunt weapons (maces, hammers, gloves) | Slash weapons - 1.5x impact damage without extra carry weight
Pierce weapons - 1.25x impact damage wthout extra carry weight Blunt weapons - 2x impact damage without extra carry weight |
Orichalcum (uncommon) | ?? |